Scouting is the act of revealing the position of enemy units and buildings.
Overview[]
Any unit can be used for scouting, however, some units are much better suited for the job thanks to their high visibility radius and/or their speed. In addition to that, the Allied GPS and the Soviet Spy Plane can be used to scout from a distance.
Suitable units[]
All Aircraft make excellent scouting units, with insane view radius, excellent speed, all-terrain capacity and untouchability, but before they are accessible from dedicated production structures on tier 2, the following units can be used instead:
- Ranger - Excellent speed, 8-cell radius, weak armor, costs 500 credits;
- APC - Good speed, 5-cell radius, good armor, costs 850 credits;
- Mobile Flak - Decent speed, 6-cell radius, moderate armor, costs 650 credits;
- Light Tank - Decent speed, 5-cell radius radius, good armor, costs 700 credits;
- Submarine - Cannot be seen or attacked by ground units and has 8-cell radius, but is slow and waterbound;
- Spy - Can sometimes infiltrate the bases unnoticed, but is slow and has 5-cell radius.